Press & Media

Press and creators

We're documenting AVERNWAKE's development honestly, including story, combat progression and the things that change along the way. If it fits what you cover, we'd be glad to hear from you.

Social: YouTube @IronDaydreamWorks, Facebook, Instagram @irondaydreamworks

Descriptions you can use

Studio description

Iron Daydream Works is an independent entertainment studio creating ambitious worlds and emotionally driven stories across games, comics, books, film and beyond. Its first game project is AVERNWAKE.

Game description

AVERNWAKE is a story-driven third-person action-adventure RPG about a living man descending through seven infernal realms to recover the woman he loves, and the impossible disturbance his presence leaves behind.

Lines

  • The dead descend quietly. The living leave a wake.
  • Some journeys shouldn't be possible.
  • Pronounced AV-ern-wake.
  • Imagination for a Brighter Tomorrow.

Project summary

Developer
Iron Daydream Works LLC
Founder
Daniel Tigerina, Founder & Creative Director
Genre
Story-driven third-person action-adventure RPG
Engine
Unity
World
Seven major infernal realms
Choices
Three established final outcomes
Status
In development
Release, price, platforms
Not formally announced yet; developed with PC and consoles in mind

Brand basics

Logos, colors and type

Please use our logos exactly as supplied. Don't redraw, recolor or rebuild them, and keep IRON DAYDREAM visually dominant over WORKS.

Iron Daydream Works primary logo, full cinematic
Primary logo · full cinematic
Iron Daydream Works horizontal logo with the tagline Imagination for a Brighter Tomorrow
Horizontal lockup
Iron Daydream Works icon badge
Icon · badge
  • Obsidian#0B0B0F
  • Iron#6B6B6E
  • Gold#D4AF37
  • Ember#C05621
  • Dawn#EBD6B8
  • Sky#4A7FB8
Primary · Cinzel

Iron Daydream Works

Secondary · Lora

Imagination for a Brighter Tomorrow.

Press assets

Logos, key art and screenshots

Downloadable logo masters, the final AVERNWAKE wordmark, key art and real gameplay screenshots will be posted here once they're final. Until then, write to us and we'll send what's approved for coverage.

Concept art may be used only when it's labeled as concept art. Creator previews start once players can finish the first playable slice without help from us.